Kontrol System 2
stable
  • Home
  • Quickstart
  • The TO2 language
  • Interact with the game
    • Asynchronous execution
    • Controlling the vessel
    • Coordinate system independent vectors
    • Debug vectors and ground markers
    • PIDLoop
    • Collecting telemetry data
  • Reference
  • Benchmarks
  • Contributing
Kontrol System 2
  • Interact with the game
  • Edit on GitHub

Interact with the game

  • Asynchronous execution
    • Yield
    • Sleep
    • Wait while/until
  • Controlling the vessel
    • SAS
    • Use input override methods
    • Control manager
      • ThrottleManager
      • SteeringManager
      • RCSTranslateManager
      • WheelSteeringManager / WheelThrottleManager
  • Coordinate system independent vectors
    • Supported operations
      • GlobalPosition
      • GlobalVector
  • Debug vectors and ground markers
    • Debug vectors
    • Ground markers
  • PIDLoop
    • Example
  • Collecting telemetry data
    • Simple example
    • More useful example
    • Storing the data
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